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Witchs Hut silhouette

Witch's Hut in Silhouette mode.

Witch's Hut is unlocked through normal game play when a player reaches level 7.

Players can 'pay to play' Witch's Hut from level 5 onward, where they can choose to pay with crystals (which will need to be bought with real money) to unlock the Picture early, rather than waiting until they reach level 7 and unlock it for free through normal game play.

Witch's Hut was introduced during the Halloween 2013 Update. For the duration of the Halloween challenge, Pumpkin Lanterns were needed in addition to energy points to play Witch's Hut. Pumpkin Lanterns were given as rewards for every successful investigation for every picture, but not for playing puzzles. The Christmas Update (December 2013) removed Pumpkin Lanterns from the game and turned Witch's Hut into a regular game just requiring energy points to play. From the Diary:

"I managed to open a new magical photo from Richard's collection! 'Witch's Hut' is quite a creepy photo, but inside are lots of different potions and magical items that I hope will be of help."

ItemsEdit

The following is a list of hidden items found in Witch's Hut. Depending on the Picture Level and Game Mode you may not have to find all the items in one visit.

  • Amanita
  • Apple
  • Bag of Runes
  • Bat
  • Bone
  • Candelabra
  • Crystal Ball
  • Eyeball
  • Garlic
  • Horseshoe
  • Jack-o'-lantern
  • Log
  • Mandrake Root
  • Mortar and Pestle
  • Number 13
  • Rat
  • Rock Crystal
  • Shaman's Tambourine
  • Sieve
  • Staff
  • Toad
  • Tuft of Grass
  • Voodoo Doll
  • Witch's Hat
  • Witch's Shoe

Morphs and Pieces modes have their own items that need to be found, separate from those listed above.

Resource Demands and Rewards for PlayingEdit

The amount of energy required to play Witch's Hut will increase as the level of the Picture is increased. The experience points and coins rewards for each win of the Picture will also increase to match the increase in resource demands, as will the pool of potential collection item rewards.

The pool of rewards available for each successful game of Witch's Hut contains both Collection Items and Combining Elements:

Level Resource Demands Minimum Resource Rewards Potential Game Item Rewards Pool
Energy Points Special Items Experience Points Coins Combining Elements Collection Items
Novice 17 N/A 70 90 Dragon's Claw Cardboard box; Wicker box; Iron box; Mannequin; Green makeup; Red contacts
Trainee 20 N/A 80 100
+
Mermaid Scale; Basilisk Fang
+
Needlework box; Plastic box; Teapot paper clip; Video camera; Black turtleneck; Pointy ears
Detective 23 N/A 90 110
+
Salamander Tail; Griffin Feather; Unicorn Blood
+
Flower paper clip; Brush paper clip; Folder paper clip; Digital camera; Green coat; Long fangs
Pro 26 N/A 100 120 Same as Detective
+
Watch paper clip; Wooden stool; Aluminum case; Floodlights; Chains and shackles; Sharp claws
High Explorer 29 N/A 110 130 Same as Detective
+
Ashtray; Floor lamp; Black cloak; Tape measure; Huge boots; Thick fur
Academician 32 N/A 120 140 Same as Detective
+
Black contacts; White makeup; White dress; Black nail polish; Black wig
Magister 35 N/A 130 150 Same as Detective
+
Negative No. 1; Negative No. 2; Negative No. 3; Negative No. 4; Negative No. 5
Professor 38 N/A 140 160 Same as Detective Same as Magister
Grand Magister 42 N/A 150 170 Same as Detective Same as Magister

Note: In addition to the items listed above, other items may also be in the list of potential rewards for a particular play of the picture depending on what game mode it is currently in (e.g. items from the Venetian Masks collection if it is in Text mode) or if there is an active quest involving the picture.

GalleryEdit

RelatedEdit

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