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Ghost Town 2017

Ghost Town in Text mode

Ghost Town is unlocked through normal game play when a player reaches level 15. 

Players can 'pay to play' Ghost Town from level 14 onwards, where they can choose to pay with crystals (which will need to be bought with real money) to unlock the Picture early, rather than waiting until they reach level 15 and unlock it for free through normal game play. The opening levels for Ghost Town, previously levels 10 and 12 respectively, were changed with the Family Mystery Update (v1.31.3100).

The picture received a make-over as part of the Halloween's Horror Update.

From the Diary:

"I was impressed when I restored the next photograph. It was a picture of an eerie ghost town, full of mysteries and riddles. The photo itself seemed to tremble when I was inside it. It was a feeling that I just can't quite put into words."

Items[]

The following is a list of hidden items found in Ghost Town in most modes. Depending on the Picture Level and Game Mode you may not have to find all the items in one visit.  Morphs and Pieces modes have their own items that need to be found, separate from those listed below.

  • Alarm Clock
  • Antique Camera
  • Antlers
  • Bat
  • Black Cat
  • Boot
  • Bottle
  • Broom
  • Cane
  • Dusty Globe
  • Feather
  • Film Reel
  • Gramophone
  • Horseshoe
  • Lantern
  • Ornate Jug
  • Pistol
  • Rope
  • Shackles
  • Sheriff's Star
  • Tin Cup
  • Vintage Padlock
  • Wanted Poster ¹
  • Women's Hat ¹
  • Wooden Bucket

Item Notes:

  1. The Hanami Festival Update (April 2018) made the following changes:
    • "Wanted" Poster was renamed Wanted Poster
    • Woman's Hat was renamed Women's Hat

Resource Demands and Rewards for Playing[]

The amount of energy required to play Ghost Town will increase as the level of the Picture is increased. The experience points and coins rewards for each win of the Picture will also increase to match the increase in resource demands, as will the pool of potential collection item rewards.

The pool of rewards available for each successful game of Ghost Town contains both Collection Items and Combining Elements:

Level Resource Demands Minimum Rewards Potential Game Item Rewards Pool
Energy Points Special Items Experience Points Coins Combining Elements Collection Items Other
Novice 22 N/A 80 100 N/A Forget-me-nots N/A
Trainee 25 N/A 90 110 Gear
+
Napoleon (1); Hannibal
N/A
Detective 28 N/A 100 120
+
Bronze Gear
+
Witch's Hut; Abandoned Asylum; British stamp
N/A
Pro 31 N/A 110 130
+
Antikythera Mechanism
+
Silver egg; Medal of Courage; Medal of Speed; Bloodthirsty dagger
Flashlight (Tool)
High Explorer 34 N/A 120 140 Same as Pro
+
Flail; Hummingbird; Caramel candy; Paintbrush; Gramophone
Same as Pro
Academician 37 N/A 130 150 Same as Pro
+
The first rule of the Explorer; The second rule of the Explorer; The third rule of the Explorer; The fourth rule of the Explorer
Same as Pro
Magister 40 N/A 140 160 Same as Pro
+
Sun amulet; Moon amulet; Fire amulet; Water amulet
Same as Pro
Professor 43 N/A 150 170 Same as Pro
+
Dreamcatcher; Teru teru bozu; Air flashlight; Mist picture; Spinning top; Soot; Charcoal; Grapevine; Purple; Cinnabar; Axe; Saw; Crowbar; Lock Picks; Chainsaw
Same as Pro
Grand Magister 46 N/A 160 180 Same as Pro
+
Tank top; Sweatpants; Tennis shoes; Windbreaker; Panama hat; Horse; Swingboat; Rusty car; Kid's train; Bumper car; Postcard "Starfish", "Seashell", "Fish", "Coral", "Dolphins"
Same as Pro

Note: In addition to the items listed above, other items may also be in the list of potential rewards for a particular play of the picture depending on what game mode it is currently in (e.g. items from the Venetian Masks collection if it is in Text mode) or if there is an active quest involving the picture.

Gallery[]

Hints[]

Possible locations[]

  • Pistol
    • sometimes hides under the unmovable hatch

Related[]

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