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Call from the Depths Update Challenge Icon

Call from the Depths Update icon v1.25.2500 of the game)

The Call from the Depths Update was released on the 24th of May 2017 for iOS players, the 25th of May for Android players, the 30th of May for Kindle users, and was also released for Windows and Mac users.

When the update was released and downloaded, the Call from the Depths Update triggered automatically.

The Call from the Depths timed challenges begin when a player reaches game level 7 in the game (or automatically after downloading the update if the player is already above level 7).

The Call from the Depths Update introduces 2 new pictures - Captain's Cabin and Playground; 162 new quests and 27 new collections.

The Call from the Depths Event Edit

The Call from the Depths timed event contains 3 challenges. Players have a set number of days to complete the following tasks:

Call from the Depths Update

The Call from the Depths Update's timed challenges

  • Collect 500 Coral by winning games of Gem Match to win the new Seafarer's Globe Desktop Award, which gives a random element for combining collections every 12 hours.
  • Complete 30 special quests to win the once-off Sea Fairies' Talisman which increases experience gained for investigating locations and puzzles by 100% for 24 hours. Upon completing these quests you will also be able to combine the Coral Amulet Artefact which increases coins from investigating locations and puzzles by 200% for 48 hours.
  • Achieve 'Academician' level in Captain's Cabin and win 2 unique avatars, one male and one female.

For the duration of the Call from the Depths challenge, Seahorse special items are required in addition to energy points to play Captain's Cabin. Seahorses are given as rewards for every successful investigation for every picture, and as rewards for banishing anomalies, but not for playing puzzles. Seahorses cannot be gifted between friends, however they are given as rewards for combining some of the new Call from the Depths collections, and they can be given as rewards by the Sphere of Miracles and Pyramid of Wonder.

The Gem Match Challenge - Collecting Coral Edit

Call from the Depths Update Gem Match Seafarer's Globe

The Seafarer's Globe Timed Challenge

Players can win the new Seafarer's Globe Desktop Award, which will give a random element for combining collections every 12 hours. This is the 11th Desktop Award added to the game, and the 5th that can only be won during Timed Challenge Events. Like the Sphere of Miracles, Pyramid of Wonder, Magic Cube and Discoverer's Balloon, the Seafarer's Globe is a new event Award that will be a permanent fixture on player's boards once won, and may be upgradeable in future timed challenge events.

Players can win the Seafarer's Globe by collecting 500 Coral. Coral can only be won by successfully completing the Gem Match puzzle. For each successful win of Gem Match, you can potentially win between 2-5 Coral as one of the rewards for completing the puzzle.

Call from the Depths Gem Match Coral

Coral can be won by winning games of Gem Match. Between 2 and 5 Coral are given for every win of the Gem Match puzzle until you collect 500 in total

When you open the Research Window for Gem Match by tapping on the Gem Match puzzle icon on your Home Desktop you will see Coral listed as the first item in the 'Can be found' list for the puzzle. Coral are available to win for every play of the puzzle at every puzzle level.

You must keep playing (and winning) Gem Match until you have collected 500 Coral in order to complete the challenge. Once you have collected all 500 Coral, the Seafarer's Globe Desktop Award will automatically appear in the row of awards at the top of your Home Desktop.

Once the Seafarer's Globe Desktop Award is won and appears on a Home Desktop, it will be sparkling to indicate that it can immediately be discharged to collect your first random element reward. Once the reward is collected, the new Desktop Award's timer starts counting for the first time. Once 12 hours have passed, the timer will stop counting and the award will start to sparkle to indicate that its rewards are ready for collection again. Tapping on the sparkling Seafarer's Globe will release the reward - a random element for combining collections every 12 hours.

The Seafarer's Globe Desktop Award is located next to the Magic Cube Desktop Award on the top left hand side of the Home Desktop. You can tap on the Seafarer's Globe at any time to bring up its information window. Note: The Magic Cube has changed position from beside the magnifying glass to the top left hand side of the Home Desktop. This change was made to make room for the new puzzle Jigsaw.

The Seafarer's Globe gives out a random element for combining collections every 12 hours. If this Desktop Award is charged by a visiting Friend, then its rewards will be one random element plus an additional random element the next time it is ready to collect.

As soon as the reward is collected, a new 12 hour timer starts to count down before the next reward is ready for collection. Note that the timer doesn't restart until the reward is collected, so leaving the Seafarer's Globe for more than 12 hours before collecting the reward does not change the rewards and delays collecting the next reward.

Note: Just because an item is on a picture/puzzles 'Can be Found' list, it is not guaranteed you will win that item every time you play that picture/puzzle. There is an element of chance in the game that determines what items you will win when you successfully complete a picture/puzzle. All items are weighted based on their value in the game. Higher value items, like the Coral needed to win the Seafarer's Globe Desktop Award are weighted in such a way that they are less likely to be won than low value items such as some low level collection items and most combining elements.

Since the mechanism that rewards Coral is set up so that they are always included as one of the rewards for winning games of Gem Match, it is the number that you win per play that is weighted (with low numbers more likely than high numbers). This means you will not win a high number of Coral every single time you win a Gem Match game, often you will only win 2.

However, all of the Timed Challenges are designed to be completable within the given time limit, so it is possible to collect 500 Coral well within the time given. The task is designed to be challenging, but it is not impossible!

Hints/Tips for Collecting Coral Edit

Although it will take many plays of Gem Match to win 500 Coral, there are things you can do to make the challenge easier:

  1. Read the Gem Match article and PDF on this wiki for tips on playing Gem Match.
Seekerseye inventory

Explorer's Eyes can be used to remove a single yellow border from the game board while playing Gem Match

  1. Use tools when playing Gem Match. You can use Explorer's Eyes and Time Machines when playing Gem Match. Using an Explorer's Eye will remove a single yellow border from the game board at random. This can be particularly useful for tricky pieces. Time Machines add 45 seconds to the puzzle timer, which can be a great help for the more difficult board configurations. Use the List of Collections, List of Collection Items and List of Collection Item Locations pages here to find out which collections give out these tools when combined, and where you can find the items needed to combine those collections.
  2. Don't just play Gem Match over and over again; try to play a variety of pictures and puzzles as much as possible. The more you play a single picture/puzzle repeatedly, the worse the rewards for each win gets. In order to keep your chances of getting many Coral per play high, try mixing other pictures/puzzles into your playing rotation. Perhaps rotate trying to get the Seafarer's Globe with the other challenges in the Call from the Depths event (playing Captain's Cabin and completing the 30 challenge quests). This will also help avoid feelings of frustration with the game and challenge.
  3. Don't rely on Luck Talismans/Artefacts. Luck Talismans (e.g. Horseshoes) and Artefacts (e.g. Symbol of Success) do not increase your odds of winning a particular item, such as Coral, i.e. they do not change the weighting of items. However, they do increase the number of items you will win for each successful play of a picture/puzzle. Because you can win more items for each play, you essentially get more rolls of the dice each time you win. Since Coral are rewarded using the same mechanism as Christmas Balls/Pumpkin Lanterns, special items etc. during holiday themed timed challenges (i.e. a number of Coral are awarded for each play, it is the amount you win that is weighted not whether or not you win them) instead of using the same mechanism as collection items/combining elements (i.e. you may or may not win the item each play, it is whether the item will be won or not that is weighted), Luck Talismans and Artefacts will not affect the number of Coral won per win of Gem Match. Since the game is coded to give out Coral for each play, increasing the number of different items won per play by using Luck Talismans will not change anything. The number of Coral given is also based on chance, with higher numbers weighted to appear less often than lower numbers, but Luck Talismans/Artefacts cannot help with this since they do not affect weighting.
  4. Use the Time Talisman artefact. If you are struggling to win Gem Match in the time given (particularly at lower puzzle levels, where less time is allotted to each play) then try to use a Time Talisman artefact. Once activated, this artefact adds 1 minute to every picture/puzzle for 24 hours.

The Unique Avatars - Getting Captain's Cabin to Academician Level Edit

Call from the Depths Avatar Challenge Icon
The avatars won for reaching Academician level in Captain's Cabin. Players can win the unique Avatar by playing the new picture Captain's Cabin until they increase its scene progress level up to Academician Level during the Call from the Depths time sensitive challenge.

For the duration of the Call from the Depths Update, Seahorse special items are needed for each play of the Captain's Cabin picture.

While the Timed Challenges are active (before you complete all three, or the timer expires; whichever happens first), Seahorses are given as rewards for every successful investigation for every picture in the game (except Captain's Cabin itself). At least 1 Seahorse is given for every game you win, but winning up to 3 at a time is also possible.

Seahorse special item

Seahorse special items are required in addition to energy points for each play of the Captain's Cabin

Seahorses are also given as rewards from banishing anomalies, but not for playing puzzles. Seahorses cannot be gifted between friends, however they are given as rewards for combining some of the new Call from the Depths collections. Players with the Pyramid of Wonder or Sphere of Miracles also have a 1 in 6 chance of receiving Seahorses from these Desktop Awards when collecting their rewards every 12 hours. The number of Seahorses needed for each play of Captain's Cabin increases as you increase the Picture Levels of Captain's Cabin (+5 Seahorses per Level increase), starting at 5 Seahorses per play when the picture is opened at Novice Level and increasing to 40 Seahorses per play when the picture is at Professor Level.


As a guide, in order to reach Academician Level on Captain's Cabin and win the new Avatar, you will need to play the picture approximately 150 times, which will require approximately 3,285 Seahorses! (or 2,628 Seahorses if using the Amulet of Santa/Amulet of Rarities Artefact).


Level  % progress per play of picture at level No. plays needed for 100% (i.e. to reach next level) Seahorses per play at level Total Seahorses to reach next level
Novice 20% 5 5 25
Trainee 12-13% (+25% every 2 plays) 8 10 80
Detective 8-9% (+25% every 3 plays) 12 15 180
Pro 4% 25 20 500
High Explorer 1% 100 25 2,500
Total to Academician level 3,285

As soon as you return to your Home Desktop after playing Captain's Cabin for the 150th time, a notification screen will appear to say that the avatar challenge is complete and you have won both of the unique Avatars.

Call from the Depths Avatar Complete Notification

Both Avatars will automatically go into the Avatar section, but will not automatically replace your current Avatar. To use either of the new Avatars, you must tap on your current Avatar to bring up the Avatars window and scroll to the end of the list to find the new Avatar. Tap on the Avatar to select it.

Hints/Tips for Winning the Unique Avatars Edit

  1. Try to play a variety of pictures as much as possible when playing, instead of just playing Captain's Cabin over and over again. The more you play a single picture/puzzle repeatedly, the worse the rewards for each win gets. Additionally, the bigger variety of pictures you play, the bigger variety of collection items you can potentially win. This will greatly increase the number of regular collections you will be able to combine, which will potentially give you more tools, energy items, Talismans and Artefacts that will all help with completing the quests.
  2. If you are low on energy, but close to leveling up (at which point your energy will restore), play Buddha's Square until you level up. At higher picture levels Buddha's Square potentially rewards a Cappuccino for each successful picture investigation. Cappuccinos restore 30 energy points when used, and Buddha's Square only requires 31 energy points at most to play (at Professor level). This means you can play for free or next to free if you have a good success rate of winning Cappuccinos. Using Luck Talismans and Artefacts, like Horseshoes while playing Buddha's Square will increase your odds for winning Cappuccinos. This also means that Buddha's Square is a great picture to play when collecting Seahorses, as by winning Cappuccinos and restoring the energy you are using to play, you are basically collecting Seahorses for free in terms of energy costs.
    Santa amulet 2014

    The 2014 version of the Amulet of Santa (note it has changed in appearance since the original version, which was a Santa icon)

  3. If you are low on energy avoid playing these pictures in the game too often (Tavern, Treasure Island, Theater, Forest House, Excavations, Winter Street, Flower Shop, Observation Deck, Banquet Hall, Spooky Yard, Wonder Shop, Mountain Resort, Rock Stage, Spring Festival, Tropical Evening, Curiosities Room, Luxury Express, Haunted Attraction, Wigwam and Saloon) as these pictures do not reward combining elements and usually have a high energy demand (except for Forest House and Winter Street). Although some of the collections rewarded by some of these pictures (especially Tavern) are tempting, the lack of combining elements means you will struggle to combine the collections they reward, and the majority of collection items they reward are for collections with lesser rewards than the original pictures in the game.
  4. Use the Amulet of Santa or the Amulet of Rarities Artefact to decrease the number of Seahorses needed to play Captain's Cabin. Both the Amulet of Santa and the Amulet of Rarities Artefacts reduce the number of special items needed to play paid scenes like Captain's Cabin by 20% for 24 hours once activated. Using either Artefact when playing Captain's Cabin could potentially reduce the total number of Seahorses you need to find to reach Academician level from 3,285 to 2,628.
    Artefacts portal

    The Valentine's Amulet Artefact reduces the amount of energy needed to play pictures by 10% for 12 hours

  5. Use the Valentine's Amulet Artefact to decrease the amount of energy needed to play every picture/puzzle when you are ready to play Captain's Cabin a number of times. The Valentine's Amulet reduces the amount of energy needed to play by 10% for 12 hours, so will enable you to play Captain's Cabin (and other pictures) more times with your available energy.
  6. Use Luck Talismans and Artefacts such as Horseshoes in conjunction with the Valentine's Amulet, and make sure to play Tree of Dates in rotation when you are playing the pictures. This will increase your chances of finding all the collection items needed to combine another Valentine's Amulet as you play.
  7. As you play through the 30 challenge quests to win the Sea Fairies' Talisman, you will be able to combine 5 new collections added as part of the update. These quests will reward Seahorses once combined, and the Sea Fairies' Talisman itself increases experience gained for investigating locations and puzzles by 100% for 24 hours.

The Challenge Quests, the Sea Fairies' Talisman and the Coral Amulet ArtefactEdit

Sea Fairies' Talisman

The Sea Fairies' Talisman can be won by completing the 30 challenge quests, marked by the special border in the quests list on the left hand side of the Home Desktop

The Sea Fairies' Talisman can be won once a player completes all 30 of the special Call from the Depths challenge quests introduced as part of the update. The quests must be completed within the time limit of the Timed Challenge in order to unlock the Talisman.

Once the quests are completed, the Sea Fairies' Talisman automatically goes into your Inventory.

A notification screen will appear to say that the 30 challenge quests are complete and you have won the Sea Fairies' Talisman, but you must go to the Talisman section of the Inventory itself to see and use the new Talisman.

Call from the Depths Quest Complete Notification

Once activated, the Sea Fairies' Talisman will increase experience gained for investigating locations and puzzles by 100% for 24 hours.

In addition to winning the Sea Fairies' Talisman, players will also be able to combine the Coral Amulet Artefact once they have completed the 30 challenge quests since the collections combined as part of the 30 quests create the 5 items needed to combine this new Artefact.

Coral Amulet

The Coral Amulet Artefact, which players will be able to combine after completing the 30 Challenge Quests

Once the quests are completed, players must manually combine the Coral Amulet Artefact. To do this, open the Collections Window and select the Artefacts tab. Locate the Coral Amulet Artefact and press the green combine button.

You will need 20 each of the following combining elements to combine the Artefact - Second Hand, Minute Hand, Hour Hand and Clock Face. All Artefact combining elements can be won by combining collections in the game. Every time you combine a collection you will be awarded an Artefact combining element at random. You can also be given these combining elements as free gifts by your friends. Like collection combining elements, Artefact combining elements are free gifts and do not come out of your inventory when you send them as gifts to your friends.

Once combined, the Coral Amulet Artefact automatically goes into the Talisman tab of your Inventory, where it can be activated.

Once activated, the Coral Amulet Artefact increases coins from investigating locations and puzzles by 200% for 48 hours.

Winning the Sea Fairies' Talisman Edit

A special decorative border in the quest list marks the 30 quests needed to win the Sea Fairies' Talisman. Other quests added by the update with regular gold borders, do not count towards the 30 when completed.

Call from the Depths Update Quest borders

The decorative border that indicates which quests count towards the 30 needed to win the Sea Fairies' Talisman

Note: The very first quest that displays the special decorative border is the quest to find the picture pieces needed to unlock and open the Captain's Cabin picture. However, this quest does not count towards the 30 quests needed to win the Sea Fairies' Talisman. This means there are actually 31 quests that display the decorative border, but only the last 30 of them count towards the challenge. Most importantly, you will need to complete this first quest in order to complete the challenge as the 30 quests that make up the event will not start until this quest is completed (there is only ever one quest with a special decorative border active at any one time) and the other quests require you to play the Captain's Cabin picture (which this quest opens).

There are 30 special quests that must be completed in order to win the Sea Fairies' Talisman. They consist of 5 collection sequences of 6 quests each. The first 5 quests are to find each of the 5 items while the 6th quest is to combine the collection.

The 5 collections players gather as they complete the 30 quests are:

  1. Valuable finds (combines to create "Chest of relics" and rewards 10 Seahorses when combined)
  2. Underwater chronicles (combines to create "Underwater chronicles" and rewards 15 Seahorses when combined)
  3. Marine navigation (combines to create "Logbook" and rewards 20 Seahorses when combined)
  4. Trove of useful things (combines to create "Gyrocompass" and rewards 25 Seahorses when combined)
  5. Captain Murrow's mystery (combines to create "Captain's letter" and rewards 30 Seahorses when combined)

All the items that make up these collections cannot be gifted between friends (they do not have green plus signs to add them to your wish list and they will not appear in the 'Send a collection item' tab when sending gifts to your friends).

They are all also 'Quest only' items, which means that they cannot be won normally by playing pictures/puzzles. They are only available to win in pictures while the quest for the particular item is activated and will stop being available to win in that picture once the quest is completed. They may also drop as random items when you are visiting your friends and charging their desktops; from the Collectors Desktop award when collecting its rewards; and from opening Pandora's Chests, however whether or not you get any of these items in those ways is completely up to chance.

This means that the only way to complete these quests is to follow the quest instructions as you get the quests. This makes these 30 challenge quests slightly more difficult than the challenge quests in some other Timed Challenges, all of which could be gifted between friends or won in regular play of certain pictures.

The Challenge Quests Edit

The 30 quests that are needed to win the Sea Fairies' Talisman are:

Quest Number Quest Name Quest Instructions Item Won Collection Sequence
0 Captain's Cabin Investigate the pictures in Text mode Fragments of "Captain's Cabin" picture N/A
1 Underwater world Investigate "Captain's Cabin" to find an object Periscope Valuable finds
2 Regulating watch Investigate "Captain's Cabin" to find an object Regulating watch Valuable finds
3 Total immersion Investigate "Captain's Cabin" to find an object Diving suit Valuable finds
4 Pirates' treasures Investigate "Captain's Cabin" in Silhouette mode to find an object Quwain pearl Valuable finds
5 Charm of seafarers Investigate "Captain's Cabin" to find an object Korimu amulet Valuable finds
6 Fascinating discovery You must gather (combine) the collection to obtain the object Chest of relics Valuable finds
7 Magic numbers Investigate "Captain's Cabin" to find an object Book Seven Underwater chronicles
8 Underwater art Investigate "Captain's Cabin" to find an object Book Five Underwater chronicles
9 Insidious number Investigate "Captain's Cabin" in Night mode to find an object Book Eleven Underwater chronicles
10 Underwater fairies Investigate "Captain's Cabin" to find an object Book Nine Underwater chronicles
11 Vague hope Investigate "Captain's Cabin" to find an object Book Zero Underwater chronicles
12 Mystical numerology You must gather (combine) the collection to obtain the object Underwater chronicles Underwater chronicles
13 Mythical creatures Investigate "Captain's Cabin" in Morphs mode to find an object Underwater world map Marine navigation
14 Priceless notes Investigate "Captain's Cabin" to find an object Captain's diary Marine navigation
15 Pointless argument Investigate "Captain's Cabin" to find an object Sea atlas Marine navigation
16 Colorful fish Investigate "Captain's Cabin" in Pairs mode to find an object Captain's notes Marine navigation
17 Mysterious disappearance Investigate "Captain's Cabin" to find an object Failure sheet Marine navigation
18 Questions without answers You must gather (combine) the collection to obtain the object Logbook Marine navigation
19 Broken tool Investigate "Captain's Cabin" to find an object Metal detector Trove of useful things
20 North Star Investigate "Captain's Cabin" in Text mode to find an object Star pendant Trove of useful things
21 Revealing pictures Investigate "Captain's Cabin" to find an object Underwater camera Trove of useful things
22 The clue Investigate "Captain's Cabin" to find an object Music box Trove of useful things
23 Mysterious key Investigate "Captain's Cabin" in Silhouette mode to find an object Set of lockpicks Trove of useful things
24 Underwater pointer You must gather (combine) the collection to obtain the object Gyrocompass Trove of useful things
25 Painting with a secret Investigate "Captain's Cabin" to find an object Face of Gorona Captain Murrow's mystery
26 Useful application Investigate "Captain's Cabin" to find an object Clay vessel Captain Murrow's mystery
27 Airtight stopper Investigate "Captain's Cabin" in Night mode to find an object Corkscrew Captain Murrow's mystery
28 No easy task Investigate "Captain's Cabin" to find an object Metal tweezers Captain Murrow's mystery
29 Getting closer Investigate "Captain's Cabin" to find an object Gold scissors Captain Murrow's mystery
30 Mystery of the depths You must gather (combine) the collection to obtain the object Captain's letter Captain Murrow's mystery

Hints/Tips for Winning the Sea Fairies' Talisman and Coral Amulet Artefact Edit

  1. Use the strongest Luck Talismans/Artefacts you have available whenever you are playing. This will increase the number of items you win for each play, which will increase your chances of winning the quest item.
    Diamond horseshoe

    Diamond horseshoes increase your chance of winning items by 90% for 2 hours

    Diamond horseshoe Talismans (+90% chance of winning items for 120 minutes) and the Symbol of Success Artefact (+50% chance of winning items for 24 hours) are the most powerful Luck Talismans available in the game, so when playing other pictures choose pictures which award items needed for collections that reward these Talismans. You will need to play other pictures during the challenge anyway to collect Seahorses to play Captain's Cabin, so by making sure that Tavern (rewards items for collections that reward Diamond horseshoes), Venice, Buddha's Square, Throne Room, Mayan Temple, Ghost Town, Joy Café, Amusement Park, Bungalow and Misty Shed (rewards items for collections needed to combine Symbol of Success) are in your rotation while you increase your chances of getting more of these powerful Luck Talismans to use for the quests. Note that using powerful Luck Talismans will not guarantee that you win the quest item on your first attempt, as all they do is give a percentage increase to the coded 'chance' of winning the item in the game. If an item normally has only a 10% chance of being won per play of the correct quest requirements, then using Luck Talismans that give you a 100% increase will not give you a 100% chance of winning the item. It will just increase the 10% by 100%, giving you a 20% chance of winning the item. Hard to get items will still be hard to get.
  2. Use your Magic Crystal Talismans during the challenge. The Magic Crystal Talisman works as a Luck Talisman (it increases your odds of finding objects by 12% when activated), and the Social Events Update has fixed the problem where no other Luck Talisman could be activated while using it, so now you can use them together again. This means you can add an additional 12% increase in odds of finding objects to other Luck Talismans that you use during the challenge. You can only use one other Luck Talisman once the Magic Crystal Talisman is activated (as you cannot use more than one Luck Talisman at a time), but you can use one of any other Luck Talisman or the Symbol of Success Artefact at the same time as the Magic Crystal Talisman again. The Magic Crystal Talisman lasts for 10 days.
  3. The Challenge quests usually ask for you to play Captain's Cabin, so it is best to continue to work on Captain's Cabin as normal when playing and not to worry too much about the quests themselves, they will be completed as you go. That is, it is better to concentrate your resources just working on the Avatar challenge - getting Captain's Cabin to Academician level. You will complete the quests naturally as you increase the picture to Academician level. The hints/tips for that challenge will therefore also aid in completing this challenge.
  4. Read the quest instructions carefully. Most quests just ask you to play Captain's Cabin, but some will specify a mode. The item will only be available to win when the picture is in the correct mode. Most modes cannot be 'forced', which means you cannot make them appear in rotation. However, 'Text' mode can be triggered by banishing (not playing) an anomaly in the picture. If the quest asks for Text mode in Captain's Cabin, then play other pictures until an anomaly appears in Captain's Cabin. You can then banish the anomaly, making the next mode Text mode.
  5. The items needed to complete the quests cannot be gifted between friends. However they may drop as random items when you are visiting your friends and charging their desktops; from the Collectors Desktop Award when collecting its rewards; and from opening Pandora's Chests. Whether this happens or not will be completely up to chance, but in order to increase your odds it is a good idea to visit your friends every day when doing the challenge.
  6. Warning: If you combine the collection items you are gathering before the 'Combine' quest (the 6th quest in each sequence), the game may glitch and not recognize that the collection is combined. If this happens you may be stuck unable to combine the collection again in order to complete the 'Combine' quest and move on in the quests, effectively ending this challenge for you barring finding the collection items a second time from random drops.


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